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Units

Kennelmaster

Tier 4Necropolis

healthhealth:30
attackattack:14
defencedefence:10
damagedamage:6–9
initiativeinitiative:5
speedspeed:6
moralemorale:0
luckluck:0
growthgrowth:10
valuevalue:353
experienceexperience:41

Cost

Gold340

Abilities

Undead

Undead

UndeadA creature or person whose life has been prolonged by unnatural means. Morale: Always neutral. Luck range: –5 to 5. Fallen Undead do NOT count towards the power of Necromancy reanimation after battle.
Long Reach

Long Reach

Long ReachHas an attack that targets the hex directly behind an adjacent hex. It doesn’t provoke counterattacks and doesn’t move the attacker next to their target.
Smell of the Hunt

Smell of the Hunt

Smell of the HuntWhenever a friendly creature dies, generate 1 Focus Point(s)
Fetch!

Fetch!

Fetch!Summons [ 1 × amount of units ] Undead Pet(s) on an adjacent hex. They disappear after the battle.
Hail!

Hail!

Hail!Marks an enemy, causing them always take maximum Damage. Duration: 2 round(s).
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