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Skill

Expert Luck

Expert Luck
The hero gains 3 Luck.
Subskills
Lucky Hit
Lucky Hit
When friendly creatures land a Lucky Strike, the enemy does not counterattack.
Lightning Strikes Twice
Lightning Strikes Twice
Spells can also land a Lucky Strike, dealing 200% Damage. The chance increases by 5% for every point of Luck.
Lucky Day
Lucky Day
Whenever a friendly creature lands a Lucky Strike, all friendly creatures gain +1 Luck until the end of the next round.

Synergy →

Scouting
Scouting
Long‑Sight
Long‑Sight
Sight radius increases by an additional 1. This bonus is doubled if the hero knows “Luck.”
Offence
Offence
Battle March
Battle March
Friendly creatures generate +1 Focus Point(s) per attack. This bonus is doubled if the hero knows “Luck.”

← Synergy

Primal Magic
Primal Magic
Beastly Confidence
Beastly Confidence
Friendly creatures have a 1% higher chance to land a Lucky Strike for each point of Luck. This bonus is doubled if the hero knows “Primal Magic.”
Economy
Economy
Always Heads
Always Heads
The hero gains +25% Gold and resources from piles on the global map. This bonus is doubled if the hero knows “Economy.”

Requires Subclass

Fortune’s Favored

Warden

Fortune’s Favored

Friendly creatures have their maximum possible Luck and will always land a Lucky Strike when attacking.

Lord of Chaos

Herald

Lord of Chaos

Heroic Strike deals +2 Damage per each hero attribute point.

Swashbuckler

Knight

Swashbuckler

Heroic Strike deals +200 damage.

Silvertongue's Envoy

Overlord

Silvertongue's Envoy

+100% Defence.

Harbinger of Doom

Death Knight

Harbinger of Doom

Enemy creatures in battle have the minimum possible Luck and always land an Unlucky Strike when attacking.

Unfathomable

Riftspeaker

Unfathomable

All enemies always deal minimum and take maximum Damage.