Skill
Advanced Sorcery

+20% Magic Damage dealt.
Subskills

Magical Influence
The cooldowns of all friendly creature abilities are reduced by 1 round(s).

Magic Arrow
Grants a new battle spell. It deals Magic Damage to a single target, has no cooldown, and costs no mana.

Raw Energy
+10% more Magic Damage dealt. This bonus is doubled if the hero knows “Offense.”
Synergy →

Intelligence

Rhythmic Cadence
+30% maximum mana. This bonus is doubled if the hero knows “Sorcery.”
← Synergy

Intelligence

Sticky Magic
Effects applied by the hero last +2 round(s). This bonus is doubled if the hero knows “Wisdom.”

Offence

Raw Energy
+10% more Magic Damage dealt. This bonus is doubled if the hero knows “Offense.”
Requires Subclass

Druid
Heaven’s Fury
Heroic Strike deals Damage to all enemies in a 1‑hex radius.

Herald
Lord of Chaos
Heroic Strike deals +2 Damage per each hero attribute point.

Cleric
Ascendant
All the hero's spells always cost 0 mana.

Overlord
Silvertongue's Envoy
+100% Defence.

Death Knight
Harbinger of Doom
Enemy creatures in battle have the minimum possible Luck and always land an Unlucky Strike when attacking.

Oathkeeper
Unbound
Increases the level of all hero's spells to their maximum.



























