Skill
Advanced Resistance

Friendly creatures take –25% Magic Damage.
Subskills

Obstruction
Enemy spells cost 20% more mana. If the hero knows a Magic School skill, the cost of enemy spells from that School increases by an additional 20%.

Hindrance Aura
Enemy loses 1 Focus Charge(s) at the beginning of each battle round.

Fast Metabolism
All negative effects on friendly creatures last for 2 fewer rounds (no less than 1).
Synergy →

Nightshade Magic

Chronic Weakness
Enemy creature maximum HP reduces by 1. This effect is doubled if the hero knows “Resistance.”
Requires Subclass

Enforcer
Soul Eater
Grants a new battle ability. It allows the hero to consume a target corpse, gaining bonus Attack, Defense, and Spell Power until the end of battle.

Cleric
Ascendant
All the hero's spells always cost 0 mana.

Warlock
Great Merchant
Grant +10000 gold daily.

Death Knight
Walking Rot
All enemies always have minimum Morale.

Oathkeeper
Unfeeling
Enemy loses all Focus Charges at the beginning of each battle round.




























