Skill
Advanced Primal Magic

The hero can learn tier‑5 Primal spells. Primal spells gain +1 level(s).
Subskills

Primal Time
The cooldowns of all the hero’s Primal spells are reduced by 1 round(s).

Primal Force
Negative and positive effects used by the hero and friendly creatures last 1 additional round(s).

Sharpest Teeth
–1 level(s) to all enemy Primal spells.
Synergy →

Daylight Magic

Scholar Synergy: Arina
+6 Spell Power when casting Daylight spells. Gain an additional +3 for each other Magic School skill known.

Arcane Magic

Scholar Synergy: Doreath
+6 Spell Power when casting Arcane spells. Gain an additional +3 for each other Magic School skill known.

Nightshade Magic

Scholar Synergy: Naira
+6 Spell Power when casting Nightshade spells. Gain an additional +3 for each other Magic School skill known.

Luck

Beastly Confidence
Friendly creatures have a 1% higher chance to land a Lucky Strike for each point of Luck. This bonus is doubled if the hero knows “Primal Magic.”
← Synergy

Battle Magic

Chaos Reigns
The hero and friendly creatures deal 50% more Damage with Lucky Strikes. This bonus is doubled if the hero knows “Battle Magic.”
Requires Subclass

Warden
Fortune’s Favored
Friendly creatures have their maximum possible Luck and will always land a Lucky Strike when attacking.

Herald
Lord of Chaos
Heroic Strike deals +2 Damage per each hero attribute point.

Cleric
Ascendant
All the hero's spells always cost 0 mana.

Warlock
Amelchia's Heir
+100% spell power.

Death Knight
Harbinger of Doom
Enemy creatures in battle have the minimum possible Luck and always land an Unlucky Strike when attacking.

Riftspeaker
Unstoppable
+10 to the hero’s Attack, Defence, Spell Power, and Knowledge.
























