Skill
Advanced Battlecraft

When a friendly creature waits on their turn, they gain +30% Attack until the end of the round. When they skip turn, they gain +30% Defense until the end of the round.
Subskills

Melee Mastery
Friendly creatures deal +10% and take –10% Melee Damage.

Ranged Mastery
Friendly creatures deal +10% and take –10% Ranged and Long Reach Damage.

Overwatch
Friendly creatures gain overwatch when they choose to wait in battle. While overwatching, they will counterattack when an enemy moves into their Melee Range.
Synergy →

Leadership

Resolve
Friendly creatures’ chance to take an additional turn increases by 1% for each point of Morale. This bonus is doubled if the hero knows “Battlecraft.”

Diplomacy

Larger Than Life
Neutral squads view the hero’s army as +25% more powerful than it is, increasing the chance that they will join or flee. This bonus is doubled if the hero knows “Battlecraft.”
← Synergy

Battle Magic

Battle Focus
Generates +1 Focus Charge(s) at the beginning of each round. This bonus is doubled if the hero knows “Battle Magic.”

Recruitment

Manacraft
The hero’s maximum mana increases by 2 per their Attack and Defense. This bonus is doubled if the hero knows “Recruitment.”
Requires Subclass

Druid
Heaven’s Fury
Heroic Strike deals Damage to all enemies in a 1‑hex radius.

Enforcer
Broodmother
Doubles the base stats of summoned Fire Larvae.

Knight
Paragon
All allies deal maximum damage and take minimum damage.

Warlock
Amelchia's Heir
+100% spell power.

Necromancer
Soulweaver
After an enemy stack is killed in battle, a temporary stack of friendly Wights appears in their place.

Riftspeaker
Unstoppable
+10 to the hero’s Attack, Defence, Spell Power, and Knowledge.

























