Skill
Advanced Arcane Magic

The hero can learn tier‑5 Arcane spells. Arcane spells gain +1 level(s).
Subskills

Arcane Time
The cooldowns of all the hero’s Arcane spells are reduced by 1 round(s).

All Life is Endless
+30% healing and revival from friendly creature abilities and hero spells in battle. This bonus is doubled if the hero knows “Summon Avatar.”

Purest Thought
–1 level(s) to all enemy Arcane spells.
Synergy →

Daylight Magic

Scholar Synergy: Arina
+6 Spell Power when casting Daylight spells. Gain an additional +3 for each other Magic School skill known.

Primal Magic

Scholar Synergy: Hksmilla
+6 Spell Power when casting Primal spells. Gain an additional +3 for each other Magic School skill known.

Nightshade Magic

Scholar Synergy: Naira
+6 Spell Power when casting Nightshade spells. Gain an additional +3 for each other Magic School skill known.

Logistics

Careful Planning
Every day, the hero saves up to 50 unused Movement points for the next day. This bonus is doubled if the hero knows “Arcane Magic.”
← Synergy
Summon Avatar

All Life is Endless
+30% healing and revival from friendly creature abilities and hero spells in battle. This bonus is doubled if the hero knows “Summon Avatar.”
Requires Subclass

Warden
Wellspring of Vigor
Generates maximum Focus Charges at the beginning of each round.

Druid
Celestial Envoy
The hero can use all spells.

Herald
Progenitor
+200% creature growth in all your cities.

Cleric
Grand Inquisitor
Enemy hero can only use each spell once per battle.

Warlock
Great Merchant
Grant +10000 gold daily.

Necromancer
Soulweaver
After an enemy stack is killed in battle, a temporary stack of friendly Wights appears in their place.

Riftspeaker
Unfathomable
All enemies always deal minimum and take maximum Damage.

























