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Heroes

Initial

stats

attack1
defence2
spell power2
intelligence2
Halon
Fraction: Sylvan
Class: Druid
Specialty: Thunder and LightningThunder and LightningHe starts with the "Masterful Chain Lightning" spell. This version of the spell loses half as much damage when jumping between targets. While casting this spell, effective Spell Power is increased by 1 for every 3 hero levels.
Thunder and LightningThunder and LightningHe starts with the "Masterful Chain Lightning" spell. This version of the spell loses half as much damage when jumping between targets. While casting this spell, effective Spell Power is increased by 1 for every 3 hero levels.

Halon

Starting

Skills

basic_murmuring
basic_primal_magic

Starting

Army

Faun
811
Hoplet
57
Vine Iriyad
35

Starting

Spell

Chain Lightning
Chain Lightning

Growth Chances

Attributes

Level 1–12:

attack0.0%
defence0.0%
spell power0.0%
intelligence0.0%

Level 13+: 25% to all attributes

Skill Growth Chances

OffenceOffence0.0%
DefenceDefence0.0%
ResistanceResistance0.0%
BattlecraftBattlecraft0.0%
SorcerySorcery0.0%
IntelligenceIntelligence0.0%
Summon AvatarSummon Avatar0.0%
Battle MagicBattle Magic0.0%
Daylight MagicDaylight Magic0.0%
Nightshade MagicNightshade Magic0.0%
Arcane MagicArcane Magic0.0%
Primal MagicPrimal Magic0.0%
LeadershipLeadership0.0%
LuckLuck0.0%
InsightInsight0.0%
DiplomacyDiplomacy0.0%
LogisticsLogistics0.0%
ScoutingScouting0.0%
EconomyEconomy0.0%
TacticsTactics0.0%
SiegecraftSiegecraft0.0%
RecruitmentRecruitment0.0%
ThaumaturgyThaumaturgy0.0%

Available Subclasses

Celestial Envoy

Celestial Envoy

The hero can use all spells.

Required Skills:
defence
summon_avatar
arcane_magic
scouting
economy
Heaven’s Fury

Heaven’s Fury

Heroic Strike deals Damage to all enemies in a 1‑hex radius.

Required Skills:
battlecraft
sorcery
nightshade_magic
logistics
tactics