Units
Inquisitor
Tier 6 • Temple
Cost
Abilities

Unyielding I
Unyielding IIgnores 30% of the enemy’s Attack when struck.
Infuse Armor
Infuse ArmorIncreases this creature’s Defense by 5 and Speed by 1, and dispels any negative effects that restrict movement. Duration: 2 round(s).
Celestial Flail
Celestial FlailHits the target and all adjacent enemies.
Melee Attack
Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
Living
LivingA fully sentient inhabitant of Jadame. Morale range: –5 to 5. Luck range: –3 to 3. Fallen Living creatures count towards the power of Necromancy reanimation after battle.




















