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Units

Hollow Reaper

Tier 6Necropolis

healthhealth:100
attackattack:25
defencedefence:18
damagedamage:22–24
initiativeinitiative:10
speedspeed:7
moralemorale (0 – 0):0
luckluck (-5 – 5):0
growthgrowth:3
valuevalue:1530
experienceexperience:161

Cost

Gold1300

Abilities

Undead

Undead

UndeadA creature or person whose life has been prolonged by unnatural means. Morale: Always neutral. Luck range: –5 to 5. Fallen Undead do NOT count towards the power of Necromancy reanimation after battle.
Melee Attack

Melee Attack

Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
Death Stare

Death Stare

Death StareEach attack also kills +1 enemy unit(s) in addition to regular Damage. Works on creatures up to tier 7.
Dreadful Presence

Dreadful Presence

Dreadful PresenceReduces all enemies’ Morale by 2. This effect does not stack; only the strongest one is active.
Hungering Hollow

Hungering Hollow

Hungering HollowWhenever a friendly creature dies, this creature gains +3 Attack until the end of battle.
Reap Without Sowing

Reap Without Sowing

Reap Without SowingHits the target and all enemies adjacent to it.