РУСENG中文

Units

Bloated Arbitrator

Tier 6Schism

healthhealth:75
attackattack:28
defencedefence:22
damagedamage:22–26
initiativeinitiative:8
speedspeed:5
moralemorale:0
luckluck:0
growthgrowth:2
valuevalue:2273
experienceexperience:239

Cost

Gold1900

Abilities

Ranged Attack

Ranged Attack

Ranged AttackCan attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage. Targets 3 or more hexes away take –10% Damage per hex (up to –50%).
Living

Living

LivingA fully sentient inhabitant of Jadame. Morale range: –5 to 5. Luck range: –3 to 3. Fallen Living creatures count towards the power of Necromancy reanimation after battle.
Paradoxical Shots

Paradoxical Shots

Paradoxical ShotsRanged penalties are reversed for this creature. Attacks deal +10% Damage per hex (up to a maximum of +50%) if the target is more than 3 hexes away. If the target is adjacent, performs a Melee attack, dealing +50% Damage.
Power of the Abyss

Power of the Abyss

Power of the AbyssIncreases the hero’s maximum mana by 20. This effect does not stack.
Slimy Touch

Slimy Touch

Slimy TouchAttacks deal +[ 4 × amount of units ] Pure Damage and lower the target’s Speed and Initiative by 1 until the end of round. This effect does not stack.
Command: Switch Places

Command: Switch Places

Command: Switch PlacesMakes any two creatures switch places, as long as they are within 8 hexes of one another.
Frozen Pages

Frozen Pages

Frozen PagesPrevents the enemy hero from using the Spellbook until the end of the round. This effect does not stack.
Support Site Development
donation
Select Faction
Select a Unit