РУСENG中文

Units

Bewitcher Shoth

Tier 5Schism

healthhealth:60
attackattack:16
defencedefence:13
damagedamage:20–20
initiativeinitiative:5
speedspeed:6
moralemorale (-5 – 5):0
luckluck (-3 – 3):0
growthgrowth:3
valuevalue:849
experienceexperience:94

Cost

Gold780

Abilities

Ranged Attack

Ranged Attack

Ranged AttackCan attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage. Targets 3 or more hexes away take –10% Damage per hex (up to –50%).
Living

Living

LivingA fully sentient inhabitant of Jadame. Morale range: –5 to 5. Luck range: –3 to 3. Fallen Living creatures count towards the power of Necromancy reanimation after battle.
Nimbleness

Nimbleness

NimblenessCan perform Ranged attacks even while adjacent to an enemy.
Earn Your Magic, Dear

Earn Your Magic, Dear

Earn Your Magic, DearEnemy hero’s spells cost +2 mana. This effect does not stack; only the strongest one is active.
Duelist

Duelist

DuelistReceives no penalty in Melee range, dealing full Damage.
Flog Idle Mind

Flog Idle Mind

Flog Idle MindDeals 66 Pure Damage per Focus Charge to target enemy creature.
Bewitch into Passivity

Bewitch into Passivity

Bewitch into PassivityPrevents all enemies from gaining Focus from any source until the end of next round.