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Units

Abyssal Overseer

Tier 7Schism

healthhealth:250
attackattack:40
defencedefence:40
damagedamage:40–60
initiativeinitiative:10
speedspeed:6
moralemorale (-3 – 3):0
luckluck (-5 – 5):0
growthgrowth:1
valuevalue:6719
experienceexperience:672

Cost

Gold42002

Abilities

Melee Attack

Melee Attack

Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
Magic Creature

Magic Creature

Magic CreatureA beast or beast‑like creature. Jadame’s beasts often have fantastical powers; denizens of other planes, even more so. Morale range: –3 to 3. Luck range: –5 to 5. Fallen Magic Creatures count towards the power of Necromancy reanimation after battle.
Absolute Resistance

Absolute Resistance

Absolute ResistanceImmune to all Magic Damage.
Summoning Rite: Overseer

Summoning Rite: Overseer

Summoning Rite: OverseerOnce per battle, summons a stack of Abyssal Overseers in place of a friendly corpse. The summon has 50% HP of the corpse’s original stack and can’t have more than [ current amount of summoners ] units. These creatures are permanent and remain after the battle.
Will of the Abyss

Will of the Abyss

Will of the AbyssEnables this creature to take 1 more turn(s) immediately after its first turn.
Area Strike

Area Strike

Area StrikeDeals Damage to the target and all hexes around it. Additional targets take –50% Damage.
Moment of Insanity

Moment of Insanity

Moment of InsanityCompels an enemy to attack a random target.
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