РУСENG中文

Units

Starchild

Tier 4Neutral

healthhealth:35
attackattack:13
defencedefence:9
damagedamage:12–18
initiativeinitiative:5
speedspeed:3
moralemorale (-3 – 3):0
luckluck (-3 – 3):0
growthgrowth:0
valuevalue:550
experienceexperience:80

Cost

Gold600

Abilities

Embodiment

Embodiment

EmbodimentA spirit, soul, or other intangible power that has coalesced into material form. Morale range: –3 to 3. Luck range: –3 to 3. Fallen Embodiments do NOT count towards the power of Necromancy reanimation after battle.
Ranged Attack

Ranged Attack

Ranged AttackCan attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage. Targets 3 or more hexes away take –10% Damage per hex (up to –50%).
Blink

Blink

BlinkTeleports directly to destination hex, ignoring obstacles and traps.
Area Strike

Area Strike

Area StrikeDeals Damage to the target and all hexes around it.
Starfall

Starfall

StarfallSelect 3 hexes. A star falls to each of them, dealing [ 6 × amount of units ] Magic Damage to target hex and all adjacent creatures.
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