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Units

Primal Remnant

Tier 4Neutral

healthhealth:50
attackattack:9
defencedefence:18
damagedamage:13–14
initiativeinitiative:6
speedspeed:5
moralemorale (-3 – 3):0
luckluck (-3 – 3):0
growthgrowth:0
valuevalue:550
experienceexperience:80

Cost

Gold600

Abilities

Embodiment

Embodiment

EmbodimentA spirit, soul, or other intangible power that has coalesced into material form. Morale range: –3 to 3. Luck range: –3 to 3. Fallen Embodiments do NOT count towards the power of Necromancy reanimation after battle.
Melee Attack

Melee Attack

Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
Emboldening Spores

Emboldening Spores

Emboldening SporesThis creature and all adjacent friendly creatures gain +20% maximum HP. Duration: 2 round(s).
Vegetation Propagation

Vegetation Propagation

Vegetation PropagationCreates an equivalent Primal Remnant stack on an adjacent hex. It dies upon taking any Damage.
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