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Units

Overgrown Locust

Tier 2Hive

healthhealth:16
attackattack:5
defencedefence:4
damagedamage:3–5
initiativeinitiative:7
speedspeed:6
moralemorale (-5 – 5):0
luckluck (-5 – 5):0
growthgrowth:13
valuevalue:146
experienceexperience:19

Cost

Gold170

Abilities

Hive Spawn

Hive Spawn

Hive SpawnA part of a hivemind that serves a powerful lord from beyond. Morale range: –5 to 5. Luck range: –5 to 5. Fallen Hive Spawn count towards the power of Necromancy reanimation after battle.
Melee Attack

Melee Attack

Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
Double Strike

Double Strike

Double StrikeStrikes twice when performing attacks.
Parry

Parry

ParryWhen attacked, this creature’s counterattack strikes first.
Hivemind: Nest Protector

Hivemind: Nest Protector

Hivemind: Nest ProtectorAt the start of battle, for each other unique Hive creature in the army, this creature’s Defense increases by 1. Upon death, this creature generates 2 Focus Point(s).
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