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Units

Murmurmancer

Tier 5Sylvan

healthhealth:65
attackattack:12
defencedefence:14
damagedamage:18–18
initiativeinitiative:8
speedspeed:5
moralemorale (-5 – 5):0
luckluck (-3 – 3):0
growthgrowth:3
valuevalue:1106
experienceexperience:122

Cost

Gold990

Abilities

Living

Living

LivingA fully sentient inhabitant of Jadame. Morale range: –5 to 5. Luck range: –3 to 3. Fallen Living creatures count towards the power of Necromancy reanimation after battle.
Long Reach

Long Reach

Long ReachHas an attack that targets the hex directly behind an adjacent hex. It doesn’t provoke counterattacks and doesn’t move the attacker next to their target.
Mushroom Magic

Mushroom Magic

Mushroom MagicReduces the mana cost of the hero’s spells by 2. This effect does not stack; only the strongest one is active.
Shroomsong

Shroomsong

ShroomsongOnce per battle, spends all Focus Charges to restore the hero’s mana: 4 for each Focus Charge spent.
Power of Murmurs

Power of Murmurs

Power of MurmursIncreases the level of the hero’s spells by 1. This effect does not stack.
Echoes of the Murmurwoods

Echoes of the Murmurwoods

Echoes of the MurmurwoodsAllows the hero to use the Spellbook again this round. Removes any effects that prevent its use.
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