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Units

Groll

Tier 3Neutral

healthhealth:40
attackattack:8
defencedefence:6
damagedamage:5–7
initiativeinitiative:8
speedspeed:5
moralemorale (-5 – 5):0
luckluck (-3 – 3):0
growthgrowth:0
valuevalue:275
experienceexperience:40

Cost

Gold300

Abilities

Living

Living

LivingA fully sentient inhabitant of Jadame. Morale range: –5 to 5. Luck range: –3 to 3. Fallen Living creatures count towards the power of Necromancy reanimation after battle.
Melee Attack

Melee Attack

Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
Rrr, Jump!

Rrr, Jump!

Rrr, Jump!Jumps to a hex within a 4‑hex radius and deals basic attack Damage to all adjacent enemies.
Big Rock, Rrr!

Big Rock, Rrr!

Big Rock, Rrr!Deals 150% of basic attack ([ 8–10 × amount of units ]) as Magic Damage to the target, stunning them until next round. Stunned creatures are forced to pass their turn.
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