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Units

Ferocious Ra'Shoth

Tier 1Schism

healthhealth:10
attackattack:4
defencedefence:4
damagedamage:3–3
initiativeinitiative:3
speedspeed:5
moralemorale (-3 – 3):0
luckluck (-5 – 5):0
growthgrowth:20
valuevalue:78
experienceexperience:10

Cost

Gold100

Abilities

Flying

Flying

FlyingMovement ignores obstacles and traps.
Melee Attack

Melee Attack

Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
Magic Creature

Magic Creature

Magic CreatureA beast or beast‑like creature. Jadame’s beasts often have fantastical powers; denizens of other planes, even more so. Morale range: –3 to 3. Luck range: –5 to 5. Fallen Magic Creatures count towards the power of Necromancy reanimation after battle.
Summoning Rite: Ferocious Ra’Shoth

Summoning Rite: Ferocious Ra’Shoth

Summoning Rite: Ferocious Ra’ShothOnce per battle, summons a stack of Ferocious Ra’Shoth in place of a friendly corpse. The summon has 50% HP of the corpse’s original stack and no more than [ current amount of summoners ] units. These creatures are permanent and remain after the battle.
Sweeping Strike

Sweeping Strike

Sweeping StrikeDeals Damage to the target and two adjacent hexes to its sides.