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Units

Armoured Hound

Tier 3Necropolis

healthhealth:18
attackattack:4
defencedefence:8
damagedamage:3–5
initiativeinitiative:5
speedspeed:5
moralemorale (0 – 0):0
luckluck (-5 – 5):0
growthgrowth:13
valuevalue:156
experienceexperience:19

Cost

Gold160

Abilities

Undead

Undead

UndeadA creature or person whose life has been prolonged by unnatural means. Morale: Always neutral. Luck range: –5 to 5. Fallen Undead do NOT count towards the power of Necromancy reanimation after battle.
Melee Attack

Melee Attack

Melee AttackCan only attack adjacent enemies. Provokes counterattacks.
Protect the Fallen

Protect the Fallen

Protect the FallenWhenever a friendly creature dies, this creature gains +3 Defense until the end of battle.
Lacerated Wounds

Lacerated Wounds

Lacerated WoundsAttacks wound the target. Wounded creatures take [ 12 + 2 × amount of units ] Damage at the start of their turn. This effect is stackable. Duration: 2 round(s).