РУСENG中文

Units

Arbitrator

Tier 6Schism

healthhealth:75
attackattack:20
defencedefence:20
damagedamage:18–22
initiativeinitiative:5
speedspeed:4
moralemorale (-5 – 5):0
luckluck (-3 – 3):0
growthgrowth:2
valuevalue:1411
experienceexperience:148

Cost

Gold1200

Abilities

Ranged Attack

Ranged Attack

Ranged AttackCan attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage. Targets 3 or more hexes away take –10% Damage per hex (up to –50%).
Living

Living

LivingA fully sentient inhabitant of Jadame. Morale range: –5 to 5. Luck range: –3 to 3. Fallen Living creatures count towards the power of Necromancy reanimation after battle.
Paradoxical Shots

Paradoxical Shots

Paradoxical ShotsRanged penalties are reversed for this creature. Attacks deal +10% Damage per hex (up to a maximum of +50%) if the target is more than 3 hexes away. If the target is adjacent, performs a Melee attack, dealing +50% Damage.
Power of the Abyss

Power of the Abyss

Power of the AbyssIncreases the hero’s maximum mana by 20. This effect does not stack.
Command: Reposition

Command: Reposition

Command: RepositionMoves a friendly creature to a free hex within 4 hexes of their initial position.
Command: Fear

Command: Fear

Command: FearMoves an enemy to a free hex within 4 hexes of their initial position.