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Skill

Expert Economy

Expert Economy
+1000 Gold daily.
Subskills
Experimenter
Experimenter
+5 Alchemical Dust daily. This bonus is doubled if the hero knows “Insight.”
Merchant
Merchant
This hero counts as an additional Marketplace when calculating trading prices.
Antiquarian
Antiquarian
This hero sells artifacts for 25% more Gold and buys them for 25% less.

Synergy →

Diplomacy
Diplomacy
Art of the Deal
Art of the Deal
Neutral squads take –15% Gold to recruit. This bonus is doubled if the hero knows “Economy.”
Luck
Luck
Always Heads
Always Heads
The hero gains +25% Gold and resources from piles on the global map. This bonus is doubled if the hero knows “Economy.”

← Synergy

Logistics
Logistics
Tax Collector
Tax Collector
+250 Gold daily. This bonus is doubled if the hero knows “Logistics.”
Insight
Insight
Experimenter
Experimenter
+5 Alchemical Dust daily. This bonus is doubled if the hero knows “Insight.”

Requires Subclass

Celestial Envoy

Druid

Celestial Envoy

The hero can use all spells.

Broodmother

Enforcer

Broodmother

Doubles the base stats of summoned Fire Larvae.

Ascendant

Cleric

Ascendant

All the hero's spells always cost 0 mana.

Great Merchant

Warlock

Great Merchant

Grant +10000 gold daily.

Chronomancer

Necromancer

Chronomancer

Necromancy works for all creatures and not just the Undead.

Unfeeling

Oathkeeper

Unfeeling

Enemy loses all Focus Charges at the beginning of each battle round.